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You
have decided to give it a shot. You want to hook things up
to your computer and make music. Everyone seems to do it these
days. You hear terms like midi, interface, wave etc. It appears
obvious at first but as you get a little deeper into it you
find yourself attempting to fit square pegs into round holes
at each step of the way.
Everyday we listen to a confused customer looking in all the
wrong places when it comes to establish a relationship between
his/her musical skills and his/her computer. The first step
is to learn the right terminology.
The
3 most confused and misused terms:
- Recording,
-
Midi Sequencing
- Sampling
Recording
,sequencing and sampling are terms that invoque the same idea
because they all involve storage of music in a digital format
that is editable and graphically visible on your computer
display.
-Recording
Think of "recording" as the same as recording audio
on a tape recorder. Sound that you "record"
with a microphone or thru any line input. On your computer,
this audio information is stored as WAV files for Windows
and AIFF files for mac. These files can be very large
depending on duration and sampling rate.
For example, one minute of stereo sound recorded at 44.1Khz
sampling rate, will take up 10Mg of space on your hard drive.
Most PC's come equipped with consumer level sound cards that
allow you to input audio. It typically looks like a 1/8 inch
stereo female jack with a small microphone icon in most cases.
Better recording quality can be achieved with other audio
interfaces
-
Midi sequencing
This
is the term that most beginners confuse with "recording"
because in essence, sequencing is also recording information
into your computer that results into music, however, it is
a completely different type of data. Midi stands for : Musical
Instrument Digital Interface. It's a
small 8 bit protocol that allows a series of specific
messages to travel between a keyboard
and a computer or any other midi instruments. There are many
types of midi devices. Midi can also convey several types
of instructions depending on the application. Unlike "audio",
midi is inert on it's own. Midi data does not make any sound
until decoded by the receiving device like a keyboard,
a sound module, a drum machine, etc. It's like the music notation
on the staff that is played by the musician.
The
most common application of midi is Sequencing.
Sequencing on your computer requires 3 main components:
Sequencing software, a midi
interface and
a midi instrument, typically, a keyboard.
Instead of recording the sound of the keyboard, we now record
the key events that we play. Everytime we push a key, the
software records the note number that you played, when you
played it, how hard you pressed it and so forth. When you
are done, you can have the computer play that sequence
of events back, so the midi data, now travels to your keyboard
and tells it how to play it.
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The big advantage of midi is directly related to it's small
data size and the ability to edit individual musical events
of a sequence with great ease. Remember, you cannot. for example,
burn a "midi sequence" on a audio CD because midi
is not sound. However , you could have an instrument play
the midi sequence and record the audio result as a wave file
that can be burned on a CD as a sound recording. On the other
hand, you cannot manipulate or apply "musical editing"
events to an audio recording, because, as opposed to midi
information, an entire audio file is like one big event.
Sampling
Sampling
and digital audio recording are virtually the same thing but
the small differences in terms are fundamental enough to create
confusion.
Sampling is recording and storing a sample of a sound in the
appropriate digital format as a single audio event that can
be re-triggered manually or automatically.
For example , I could take a single sample of each individual
component of a drum set as they are played. I could then replay
or trigger repetitively these audio events to form a pattern
that would sound like a drum beat. I could achieve a similar
result by "recording" the drummer playing the beat
live but after the drummer leaves the studio I cannot alter
his beat pattern.
Most
of the time , when we think "sampler", we think
sampling keyboard where each key of the instrument plays a
wave sample . Sampling keyboards have their own drawbacks
too. You have to load the sample (s) into the keyboard before
you can play any sound. You also have to store, manage and
keep trackof all this memory hungry data.
One of the most powerful features of sampling is looping.
You can recycle and reuse audio elements as many times
as you want without taking up any more memory. A few bars
of a stereo drum part may be looped and repeated 100 times
and still occupy less than a Meg of disk space.
Sampling can also be used to assemble existing musical recordings
into collages that can be superimposed and mixed together
.You may not sample copyrighted audio without the license
or the permission of it's author.
Written
by:
Eric
Warlaumont
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